Mod

NomTFU RP Economy - PvP Fields, Transport & Auctions
Version1.4.0.99
AuteurTFU dafke (Contracts base by Racc00n; Payments base by Squallqt; Player transfer-zone bases by farmerfivetom / Addable Triggers; Admin mixed storage base by Anthicz)
Nom du fichierFS25_TFU_RPEconomy.zip
Taille10,25 Mo
ActifOui
CarteNon
DescriptionPRODUCTION PROFILE: isolated manual player-to-player field contracts, transport contracts and player auctions are enabled. Legacy automatic field tracking, legacy field settings and every native mission-generation hook remain disabled. Existing historical field-contract records remain preserved but suspended. TFU RP Economy v1.4 is a private-server RP economy system for semi-realistic multiplayer communities. It combines RP contracts, invoices/payments, notifications, player auctions and TFU logistics pickup points in one ESC-menu workflow. Current logistics model: - Drivers use their own farm/player equipment. No integrated TFU trailers, Roll-On containers or auto-spawned transport vehicles are included. - Vehicle and attachment transport contracts require a player-owned semi-truck low-loader/low-bed trailer. Delivery is confirmed by the receiving farm; the TFU Logistics Fund then pays the driver. - Transport contracts can prepare cargo at TFU transfer pickup buildings. Bulk and liquids are staged in the TFU Bulk Transfer Zone. Bales, pallets and big bags are staged as physical objects at the TFU Bale and Pallet Transfer Zone. - Movement from a transfer building to the final farm storage is manual. Players load, transport and unload the goods themselves. - Goods keep their form: bulk remains bulk, liquids remain liquids, bales remain bales, pallets and big bags remain physical packages. Wheat and normal crop grains are bulk only; straw, grass, hay and silage can be bale cargo only when real bale objects exist. - The system uses farmId for all functional identity. Farm names are display-only. Included placeables: - TFU Bulk Transfer Zone: 150,000 L shared bulk/liquid transfer capacity, maximum one per farmId. No drying, no moisture processing and no bale/pallet conversion. - TFU Bale and Pallet Transfer Zone: physical transfer storage for bales, pallets and big bags, maximum one per farmId. - TFU Admin Mixed Storage: admin logistics storage for bulk/liquid operations and admin-side physical package handling. Admin storage is not automatically forwarded to player farm storage. Main systems: - Transport contracts and contract-specific logistics access. - Payments and invoices. - Notifications. - Player-to-player auctions for vehicles and products. - Manual logistics staging for transport contracts. - Built-in TFU logistics manual in the ESC-menu hub, including building visuals and an admin-functions chapter visible to all players. Base credits: Contracts: Racc00n / FS25_ContractsAndInvoices. Payments: Squallqt / FS25_Invoices. Player transfer-zone building bases: farmerfivetom / Addable Triggers. Admin mixed storage base: Anthicz. TFU integration, auctions, logistics staging and server edition: TFU dafke.
Erreur1
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