<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="1290SXD">
    <annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>
    <storeData>
        <name><en>1290 SXD Procut</en></name>
        <specs>
            <neededPower>200</neededPower>
        </specs>
        <functions>
            <function>$l10n_function_baler</function>
        </functions>
        <image>store_1290SXD.dds</image>
        <price>115000</price>
        <lifetime>600</lifetime>
        <rotation>0</rotation>
        <brand>FENDT</brand>
        <category>balersSquare</category>
        <vertexBufferMemoryUsage>4082944</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>538880</indexBufferMemoryUsage>
        <textureMemoryUsage>2228224</textureMemoryUsage>
        <audioMemoryUsage>0</audioMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
    </storeData>

    <base>
        <typeDesc>$l10n_typeDesc_baler</typeDesc>
        <filename>1290SXD.i3d</filename>
        <size width="3.8" height="3.34" length="9.5" lengthOffset="0.6"/>
        <speedLimit value="25"/>
        <components>
            <component centerOfMass="0 0.75 0" solverIterationCount="10" mass="10500"/>
            <component centerOfMass="0 0 0" solverIterationCount="10" mass="200"/>
            <joint component1="1" component2="2" node="joint" rotLimit="0 0 0" transLimit="0 0 0"/>
        </components>
        <schemaOverlay name="IMPLEMENT" attacherJointPosition="0 0"/>
        <mapHotspot type="TOOL_TRAILED"/>
    </base>
	
    <wheels>
        <wheelConfigurations >
			<wheelConfiguration name="$l10n_configuration_valueDefault" price="0" brand="VREDESTEIN" saveId="VREDESTEIN_DEFAULT">
                <wheels baseConfig="TRELLEBORG_DEFAULT">
                    <wheel filename="$data/shared/wheels/tires/vredestein/flotationPro/620_50R22_5.xml">
                        <physics yOffset="0.005"/>
                        <wheelChock materialTemplateName="RIM_BOLT_DEFAULT" scale="1.65 1 1" />
                        <wheelChock materialTemplateName="RIM_BOLT_DEFAULT" scale="1.65 1 1" />
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/vredestein/flotationPro/620_50R22_5.xml">
                        <physics yOffset="0.005"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/vredestein/flotationPro/620_50R22_5.xml">
                        <physics yOffset="0.005"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/vredestein/flotationPro/620_50R22_5.xml">
                        <physics yOffset="0.005"/>
                    </wheel>
                    <wheel/>
                    <wheel/>
                </wheels>
            </wheelConfiguration>
            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0" brand="TRELLEBORG" saveId="TRELLEBORG_DEFAULT">
                <wheels>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/T404/600_50R22_5.xml" isLeft="true">
                        <physics tipOcclusionAreaGroupId="1" restLoad="2.7" repr="wheelFrontLeft" forcePointRatio="0.5" initialCompression="40" suspTravel="0.14" spring="45" damper="40" />
                        <wheelChock materialTemplateName="RIM_BOLT_DEFAULT" scale="1.65 1 1"/>
                        <wheelChock isInverted="true" materialTemplateName="RIM_BOLT_DEFAULT" scale="1.65 1 1"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/T404/600_50R22_5.xml" isLeft="false">
                        <physics tipOcclusionAreaGroupId="2" restLoad="2.7" repr="wheelFrontRight" forcePointRatio="0.5" initialCompression="40" suspTravel="0.14" spring="45" damper="40" />
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/T404/600_50R22_5.xml" isLeft="true" hasTireTracks="true" hasParticles="true">
                        <physics tipOcclusionAreaGroupId="1" restLoad="2.7" repr="axisLeft" driveNode="wheelBackLeft" isInverted="true" forcePointRatio="0.5" initialCompression="40" suspTravel="0.14" spring="45" damper="40" />
                        <steeringAxle scale="-0.7" rotMax="15" rotMin="-15"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/trelleborg/T404/600_50R22_5.xml" isLeft="false" hasTireTracks="true" hasParticles="true">
                        <physics tipOcclusionAreaGroupId="2" restLoad="2.7" repr="axisRight" driveNode="wheelBackRight" isInverted="true" forcePointRatio="0.5" initialCompression="40" suspTravel="0.14" spring="45" damper="40" />
                        <steeringAxle scale="-0.7" rotMax="15" rotMin="-15"/>
                    </wheel>
                                        <wheel>
                        <physics rotMin="-10" rotMax="10" tipOcclusionAreaGroupId="3" restLoad="0.2" repr="pickupWheelLeftAxis"  driveNode="pickupWheelLeft"  forcePointRatio="0.1" radius="0.160" width="0.15" mass="0.1" initialCompression="20" suspTravel="0.03" spring="15" damper="10" rotationDamping="0.002" brakeFactor="0" versatileYRot="true" supportsWheelSink="false"/>
                    </wheel>
                    <wheel>
                        <physics rotMin="-10" rotMax="10" tipOcclusionAreaGroupId="3" restLoad="0.2" repr="pickupWheelRightAxis" driveNode="pickupWheelRight" forcePointRatio="0.1" radius="0.160" width="0.15" mass="0.1" initialCompression="20" suspTravel="0.03" spring="15" damper="10" rotationDamping="0.002" brakeFactor="0" versatileYRot="true" supportsWheelSink="false"/>
                    </wheel>
                </wheels>
            </wheelConfiguration>
            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0" brand="MICHELIN" saveId="MICHELIN_DEFAULT">
                <wheels baseConfig="TRELLEBORG_DEFAULT">
                    <wheel filename="$data/shared/wheels/tires/michelin/cargoXBib/600_50R22_5.xml">
                        <physics yOffset="0.005"/>
                        <wheelChock materialTemplateName="RIM_BOLT_DEFAULT" scale="1.65 1 1" />
                        <wheelChock materialTemplateName="RIM_BOLT_DEFAULT" scale="1.65 1 1" />
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/michelin/cargoXBib/600_50R22_5.xml">
                        <physics yOffset="0.005"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/michelin/cargoXBib/600_50R22_5.xml">
                        <physics yOffset="0.005"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/michelin/cargoXBib/600_50R22_5.xml">
                        <physics yOffset="0.005"/>
                    </wheel>
                    <wheel/>
                    <wheel/>
                </wheels>
            </wheelConfiguration>
			<wheelConfiguration name="$l10n_configuration_valueWheelBroad" price="1000" brand="MICHELIN" saveId="MICHELIN_BROAD">
                <wheels baseConfig="TRELLEBORG_DEFAULT">
                    <wheel filename="$data/shared/wheels/tires/michelin/cargoXBibHF/710_45R22_5.xml">
                        <physics yOffset="0.019"/>
                        <wheelChock materialTemplateName="RIM_BOLT_DEFAULT" scale="1.65 1 1" />
                        <wheelChock materialTemplateName="RIM_BOLT_DEFAULT" scale="1.65 1 1" />
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/michelin/cargoXBibHF/710_45R22_5.xml">
                        <physics yOffset="0.019"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/michelin/cargoXBibHF/710_45R22_5.xml">
                        <physics yOffset="0.019"/>
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/michelin/cargoXBibHF/710_45R22_5.xml">
                        <physics yOffset="0.019"/>
                    </wheel>
                    <wheel/>
                    <wheel/>
                </wheels>
            </wheelConfiguration>
            <wheelConfiguration name="$l10n_configuration_valueDefault" price="0" brand="BKT" saveId="BKT_DEFAULT">
                <wheels baseConfig="TRELLEBORG_DEFAULT">
                    <wheel filename="$data/shared/wheels/tires/bkt/ridemaxFL693M/600_50R22_5.xml">
                        <wheelChock materialTemplateName="RIM_BOLT_DEFAULT" scale="1.65 1 1" />
                        <wheelChock materialTemplateName="RIM_BOLT_DEFAULT" scale="1.65 1 1" />
                    </wheel>
                    <wheel filename="$data/shared/wheels/tires/bkt/ridemaxFL693M/600_50R22_5.xml"/>
                    <wheel filename="$data/shared/wheels/tires/bkt/ridemaxFL693M/600_50R22_5.xml"/>
                    <wheel filename="$data/shared/wheels/tires/bkt/ridemaxFL693M/600_50R22_5.xml"/>
                    <wheel/>
                    <wheel/>
                </wheels>
            </wheelConfiguration>
        </wheelConfigurations>

        <rimMaterial materialTemplateName="FENDT_RED1"/>
        <hubMaterial materialTemplateName="FENDT_BLACK1" />

        <hubs>
            <hub linkNode="wheelFrontLeft" filename="$data/shared/wheels/hubs/hub_n8_6.xml" isLeft="true" scale="0.285 0.285 0.285"/>
            <hub linkNode="wheelFrontRight" filename="$data/shared/wheels/hubs/hub_n8_6.xml" isLeft="false" scale="0.285 0.285 0.285"/>
            <hub linkNode="wheelBackLeft" filename="$data/shared/wheels/hubs/hub_n8_6.xml" isLeft="true" scale="0.285 0.285 0.285"/>
            <hub linkNode="wheelBackRight" filename="$data/shared/wheels/hubs/hub_n8_6.xml" isLeft="false" scale="0.285 0.285 0.285"/>
            <hub linkNode="pickupWheelLeft_vis" filename="$data/shared/wheels/hubs/hubSmall_n0_1.xml"  isLeft="true"  scale="0.132 0.132 0.132">
                <material materialTemplateName="SHARED_GREY1"/>
                <boltMaterial materialTemplateName="SHARED_GREY1"/>
            </hub>
            <hub linkNode="pickupWheelRight_vis" filename="$data/shared/wheels/hubs/hubSmall_n0_1.xml" isLeft="false" scale="0.132 0.132 0.132">
                <material materialTemplateName="SHARED_GREY1"/>
                <boltMaterial materialTemplateName="SHARED_GREY1"/>
            </hub>
        </hubs>

        <dynamicallyLoadedWheels>
            <dynamicallyLoadedWheel linkNode="pickupWheelLeft_vis" filename="Wheels/16x6_50R8.xml" isLeft="true"/>
            <dynamicallyLoadedWheel linkNode="pickupWheelRight_vis" filename="Wheels/16x6_50R8.xml" isLeft="false"/>
        </dynamicallyLoadedWheels>
    </wheels>
	
	<rimColorConfigurations useDefaultColors="false" materialTemplateUseColorOnly="true">
        <rimColorConfiguration materialTemplateName="FENDT_RED1"/>
        <rimColorConfiguration materialTemplateName="SHARED_GREY1"/>
    </rimColorConfigurations>

    <speedRotatingParts>
        <speedRotatingPart node="pickupDrumTop" radius="0.3" groundReferenceNodeIndex="1" onlyActiveWhenLowered="true" rotateOnlyIfFillLevelIncreased="true"/>
        <speedRotatingPart node="measurementWheel" radius="12" groundReferenceNodeIndex="1" onlyActiveWhenLowered="true" rotateOnlyIfFillLevelIncreased="true" stopIfNotActive="true"/>

        <speedRotatingPart node="pickupWheelLeft_vis" wheelIndex="5"/>
        <speedRotatingPart node="pickupWheelRight_vis" wheelIndex="6"/>
    </speedRotatingParts>

    <attachable>
        <inputAttacherJoints>
            <inputAttacherJoint node="attacherJoint" jointType="trailerLow" attacherHeight="0.65"/>
        </inputAttacherJoints>
        <steeringAxleAngleScale startSpeed="0" endSpeed="90"/>
        <support animationName="moveSupport"/>
        <brakeForce force="1.3"/>
    </attachable>
		
    <powerTakeOffs>
        <input inputAttacherJointIndices="1" inputNode="ptoInputNode" aboveAttacher="true" detachNode="ptoDetachNode" materialTemplateName="SHARED_BLACK1" filename="$data/shared/assets/powerTakeOffs/walterscheidWWE.xml"/>
    </powerTakeOffs>

	<connectionHoses>
        <hose inputAttacherJointIndices="1" type="hydraulicIn"  node="hydraulicIn01" length="0.9" diameter="0.015" straighteningFactor="1.5" adapterNode="hydraulicIn01_connector">
           <objectChange node="hydraulicIn01_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="hydraulicOut" node="hydraulicOut01" length="0.9" diameter="0.015" straighteningFactor="1.5" adapterNode="hydraulicOut01_connector">
           <objectChange node="hydraulicOut01_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
        <hose inputAttacherJointIndices="1" type="electric" node="electric" length="0.9" diameter="0.015" straighteningFactor="1.5" adapterNode="electric_connector">
           <objectChange node="electric_detached" visibilityActive="false" visibilityInactive="true"/>
        </hose>		
		<hose inputAttacherJointIndices="1" type="airDoubleRed" node="airIn" length="0.9" diameter="0.015" straighteningFactor="1.5" adapterNode="airIn_detachedAdapter">
           <objectChange node="airInDetached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
		<hose inputAttacherJointIndices="1" type="airDoubleYellow" node="airOut" length="0.9" diameter="0.015" straighteningFactor="1.5" adapterNode="airOut_detachedAdapter">
           <objectChange node="airOutDetached" visibilityActive="false" visibilityInactive="true"/>
        </hose>
    </connectionHoses>
	
	<enterable isTabbable="false" >
		<enterReferenceNode node="0>" />
		<exitPoint node="caracterExitPoint" />
		
		<cameras>
			<camera node="caracterOutdoorCamera" rotatable="true" rotateNode="caracterOutdoorCameraRot" limit="true" useWorldXZRotation="true" rotMinX="-1.4" rotMaxX="1" transMin="1" transMax="10" translation="0 0 10" rotation="-20 180 0" >
					<raycastNode node="cameraRaycastNode1" />
					<raycastNode node="cameraRaycastNode2" />
			</camera>
			<camera node="caracterCamera" rotatable="true" limit="true" useWorldXZRotation="true" rotMinX="-1.1" rotMaxX="0.4" transMin="0" transMax="0" useMirror="true" positionSmoothingParameter="0" shadowFocusBox="shadowFocusBox2"/>			
		</cameras>
		
		<characterNode node="caracterPlayerSkin" cameraMinDistance="0.5" spineRotation="-90 0 90" >
            <target ikChain="rightFoot" targetNode="caracterPlayerRightFoot" />
            <target ikChain="leftFoot"  targetNode="caracterPlayerLeftFoot" />
            <target ikChain="rightArm"  targetNode="caracterPlayerRightHand" poseId="narrowFingers"/>
            <target ikChain="leftArm"   targetNode="caracterPlayerLeftHand" poseId="narrowFingers"/>
        </characterNode>
		
		<passengerSeats>
            <passengerSeat node="passengerSeat01" exitPoint="passengerSeat01ExitPoint" outdoorCameraIndex="0" >
                <camera node="passengerSeat01Camera" rotatable="true" limit="true" useWorldXZRotation="true" rotMinX="-1.1" rotMaxX="0.4" transMin="0" transMax="0" useMirror="true" positionSmoothingParameter="0" shadowFocusBox="shadowFocusBox"/>
				<camera node="passengerSeat01OutdoorCamera" rotatable="true" rotateNode="passengerSeat01OutdoorCameraRot" limit="true" useWorldXZRotation="true" rotMinX="-1.4" rotMaxX="1" transMin="1" transMax="10" translation="0 0 10" rotation="-20 180 0" >
					<raycastNode node="passengerSeat01CameraRaycastNode1" />
					<raycastNode node="passengerSeat01CameraRaycastNode2" />
				</camera>	
                <characterNode node="passengerSeat01PlayerSkin" cameraMinDistance="0.5" spineRotation="-90 0 90">
                    <target ikChain="leftArm"   targetNode="passengerSeat01PlayerLeftHand" poseId="narrowFingers"/>
                    <target ikChain="rightArm"  targetNode="passengerSeat01PlayerRightHand" poseId="narrowFingers"/>
                    <target ikChain="leftFoot"  targetNode="passengerSeat01PlayerLeftFoot" />
                    <target ikChain="rightFoot" targetNode="passengerSeat01PlayerRightFoot" />
                </characterNode>
            </passengerSeat>
        </passengerSeats>
		
		<forceSelectionOnEnter>true</forceSelectionOnEnter>
    </enterable>
	
	
    <powerConsumer ptoRpm="1000" neededMinPtoPower="55" neededMaxPtoPower="80"/>

    <lights>
        <sharedLight linkNode="yellowRound_01" filename="shared/reflectors/redOrangeRectangle_01.xml"/>
        <sharedLight linkNode="yellowRound_02" filename="shared/reflectors/redOrangeRectangle_01.xml"/>
        <sharedLight linkNode="yellowRound_03" filename="shared/reflectors/redOrangeRectangle_01.xml"/>
        <sharedLight linkNode="yellowRound_04" filename="shared/reflectors/redOrangeRectangle_01.xml"/>
        <sharedLight linkNode="yellowRound_05" filename="shared/reflectors/redOrangeRectangle_01.xml"/>
        <sharedLight linkNode="yellowRound_06" filename="shared/reflectors/redOrangeRectangle_01.xml"/>
        <sharedLight linkNode="frontLightRectangle_01" filename="$data/shared/assets/lights/lizard/frontLight06White.xml"/>
        <sharedLight linkNode="frontLightRectangle_02" filename="$data/shared/assets/lights/lizard/frontLight06White.xml"/>
        <sharedLight linkNode="redTriangle_01" filename="$data/shared/assets/lights/lizard/plateNumberLight03.xml"/>
        <sharedLight linkNode="redTriangle_02" filename="$data/shared/assets/lights/lizard/plateNumberLight03.xml"/>
        <sharedLight linkNode="rear3ChamberLight_04_left" filename="$data/shared/assets/reflectors/lizard/redTriangle_01.xml" />
        <sharedLight linkNode="rear3ChamberLight_04_right" filename="$data/shared/assets/reflectors/lizard/redTriangle_01.xml" />
        <sharedLight linkNode="backWork1" filename="$data/shared/assets/lights/hella/hellaWorkingLight01.xml"/>
        <sharedLight linkNode="backWork2" filename="$data/shared/assets/lights/hella/hellaWorkingLight01.xml"/>
        <realLights>
            <high>
                <light node="backLightsHigh1" lightTypes="0"/>
                <light node="0>0|2|0|12|0" lightTypes="0"/>
                <light node="0>0|2|0|13|0" lightTypes="0"/>
                <turnLightLeft node="turnLightLeftBack"/>
                <turnLightRight node="turnLightRightBack"/>
                <brakeLight node="backLightsHigh1"/>
            </high>
        </realLights>

        <staticLightCompounds>
            <staticLightCompound>
                <node node="MF2234XD_staticLightGlass" intensity="15"/>
            </staticLightCompound>
        </staticLightCompounds>
		
		<beaconLightConfigurations>
			<beaconLightConfiguration name="$l10n_configuration_valueNo">
                <objectChange node="0>0|2|3" visibilityActive="false" visibilityInactive="true"/>
            </beaconLightConfiguration>
            <beaconLightConfiguration name="$l10n_configuration_blink" IsDefault="true">
                <beaconLight node="beaconLight01" filename="xmlBeacon/01_beaconLight06.xml" mountType="SURFACE" variationName="BLINK"/>
                <beaconLight node="beaconLight02" filename="xmlBeacon/02_beaconLight06.xml" mountType="SURFACE" variationName="BLINK"/>
            </beaconLightConfiguration>
			<beaconLightConfiguration name="$l10n_configuration_rotatif">
                <beaconLight node="beaconLight01" filename="beaconLights/beaconLight06.xml" mountType="SURFACE" variationName="ROTATE"/>
                <beaconLight node="beaconLight02" filename="beaconLights/beaconLight06.xml" mountType="SURFACE" variationName="ROTATE"/>
            </beaconLightConfiguration>
        </beaconLightConfigurations>
    </lights>

    <groundReferenceNodes>
        <groundReferenceNode node="groundReferenceNode" threshold="0.4"/>
    </groundReferenceNodes>

    <workAreas>
        <workArea type="baler" functionName="processBalerArea" disableBackwards="false">
            <area startNode="workAreaStart" widthNode="workAreaWidth" heightNode="workAreaHeight"/>
            <groundReferenceNode index="1"/>
        </workArea>
    </workAreas>

    <foldable>
        <foldingConfigurations>
            <foldingConfiguration title="Bale Chute" >
                <foldingParts startMoveDirection="1" turnOnFoldMinLimit="0.0" turnOnFoldMaxLimit="0.02">
                    <foldingPart animationName="foldBackDoor" speedScale="1"/>
                </foldingParts>
				<objectChange node="backdoorPrePart1" visibilityActive="true" visibilityInActive="false" />
				<objectChange node="backdoorPrePart" visibilityActive="true" visibilityInActive="false" />
				<objectChange node="backdoorHydraulic" visibilityActive="true" visibilityInActive="false" />
				
				<objectChange node="0>0|3|3|0|1|3" compoundChildActive="true" />
				<objectChange node="0>0|3|3|0|1|4" compoundChildActive="true" />
            </foldingConfiguration>
        </foldingConfigurations>
    </foldable>

    <animations>
        <animation name="moveSupport">
            <part node="outerSupport" startTime="0" endTime="0.2" startTrans="0 0.45 0" endTrans="0 0 0"/>
            <part node="supportArm" startTime="0" endTime="0.2" startTrans="0 0.4 0" endTrans="0 0 0"/>
        </animation>
        <animation name="rotatePickup">
            <part node="joint" startTime="0" endTime="1" startTrans="0 1.3 2.023" endTrans="0 0.6 2.023"/>
            <part startTime="0" endTime="0.8" componentJointIndex="1" startTransLimit="0 0 0" endTransLimit="0 0.05 0"/>
            <part startTime="0.8" endTime="1" componentJointIndex="1" startTransLimit="0 0.05 0" endTransLimit="0 0.3 0"/>
        </animation>
        <animation name="knoting">
            <part node="knoterwelle" startTime="1.49" endTime="2.49" startRot="0 0 0" endRot="-359.9 0 0"/>
            <part node="knoterwelle" startTime="2.49" endTime="2.5" startRot="0 0 -359.9" endRot="0 0 0"/>
            <part node="knoting" startTime="0" endTime="1.5" startRot="0 0 0" endRot="-90 0 0"/>
            <part node="knoting" startTime="1.5" endTime="3" startRot="-90 0 0" endRot="0 0 0"/>
        </animation>
        <animation name="foldBackDoor">
            <part node="backdoor" startTime="0" endTime="2.5" startRot="2 0 0" endRot="90 0 0" tangentType="spline" />
            <part node="backdoorPart" startTime="0" endTime="2.5" startRot="0 0 0" endRot="35 0 0" tangentType="spline"/>
            <part node="backdoorPrePart" startTime="0" endTime="2.5" startRot="0 0 0" endRot="80 0 0" tangentType="spline"/>
            <part node="backdoorPrePart2" startTime="0" endTime="2.5" startRot="0 0 0" endRot="-80 0 0" tangentType="spline"/>
            <sound template="hingeMedium" startTime="0" endTime="2.4" direction="1" volumeScale="1" pitchScale="0.5" fadeOut="1" linkNode="backdoor"/>
            <sound template="hingeMedium" startTime="0" endTime="2.4" direction="-1" volumeScale="1" pitchScale="0.5" fadeOut="1" linkNode="backdoor"/>
        </animation>
        <animation name="balingAnimation" looping="true">
            <part node="presskolben" startTime="0" endTime="0.5" startTrans="0 0 0" endTrans="0 0 0.819"/>
            <part node="presskolben" startTime="0.5" endTime="1" startTrans="0 0 0.819" endTrans="0 0 0"/>
            <sound template="fanLoop2" startTime="0" endTime="1" direction="1" volumeScale="0.5" pitchScale="0.9" fadeOut="0.5" linkNode="knotingGroupFan"/>
            <sound template="fanLoop2" startTime="0" endTime="1" direction="1" volumeScale="0.5" pitchScale="0.9" fadeOut="0.5" linkNode="knotingGroupFan"/>
			<sound template="fanLoop2" startTime="0" endTime="1" direction="1" volumeScale="0.5" pitchScale="0.9" fadeOut="0.5" linkNode="schwungrad"/>
            <sound template="fanLoop2" startTime="0" endTime="1" direction="1" volumeScale="0.5" pitchScale="0.9" fadeOut="0.5" linkNode="schwungrad"/>
        </animation>
    </animations>

    <cylindered>

        <movingTools>
            <movingTool node="backdoor" playSound="true">
                <dependentPart node="backdoorHydraulic"/>
                <dependentPart node="backdoorChains"/>
                <dependentPart node="backdoorPrePart1"/>
            </movingTool>
            <movingTool node="joint" playSound="true">
                <componentJoint index="1"/>
            </movingTool>
            <movingTool node="rotor">
                <dependentPart node="presskolbenArm"/>
                <dependentPart node="raffer01"/>
                <dependentPart node="raffer02"/>
                <dependentPart node="raffer03"/>
                <dependentPart node="raffer04"/>
            </movingTool>
        </movingTools>

        <movingParts>
            <movingPart node="pickupChain1" referencePoint="pickupChain1Ref" referenceFrame="pickupChain1Ref" isActiveDirty="true" maxUpdateDistance="25" scaleZ="true"/>
            <movingPart node="pickupRollerArm" referencePoint="pickupRollerArmRef" referenceFrame="LB2234xd_main_component1" maxUpdateDistance="25" isActiveDirty="true"/>
            <movingPart node="steeringBar" referencePoint="steeringBarRef" referenceFrame="steeringBarRef" maxUpdateDistance="25" isActiveDirty="true"/>
            <movingPart node="pickup" referencePoint="pickupRef" referenceFrame="pickupRef" isActiveDirty="true" maxUpdateDistance="200">
                <dependentPart node="pickupHydraulic"/>
                <dependentPart node="pickupWheelLeft" />
                <dependentPart node="pickupWheelRight" />
            </movingPart>
            <movingPart node="presskolbenArm" referencePoint="presskolbenArmRef" referenceFrame="presskolbenArmRef" scaleZ="true"/>
            <movingPart node="raffer01" referencePoint="raffer01Ref" referenceFrame="raffer01Ref" limitedAxis="1"/>
            <movingPart node="raffer02" localReferencePoint="raffer02Arm" referencePoint="raffer02Ref" referenceFrame="raffer02RefFrame" limitedAxis="1">
                <dependentPart node="raffer02Arm"/>
            </movingPart>
            <movingPart node="raffer02Arm" referencePoint="raffer02Ref" referenceFrame="raffer02Ref"/>
            <movingPart node="raffer03" localReferencePoint="raffer03Arm" referencePoint="raffer03Ref" referenceFrame="raffer03RefFrame" limitedAxis="1">
                <dependentPart node="raffer03Arm"/>
            </movingPart>
            <movingPart node="raffer03Arm" referencePoint="raffer03Ref" referenceFrame="raffer03Ref"/>
            <movingPart node="raffer04" localReferencePoint="raffer04Arm" referencePoint="raffer04Ref" referenceFrame="raffer04RefFrame" limitedAxis="1">
                <dependentPart node="raffer04Arm"/>
            </movingPart>
            <movingPart node="raffer04Arm" referencePoint="raffer04Ref" referenceFrame="raffer04Ref"/>
            <movingPart node="pickupHydraulic" referencePoint="pickupHydraulicRef" referenceFrame="pickupHydraulicRef">
                <translatingPart node="pickupHydraulicPunch"/>
            </movingPart>
            <movingPart node="backdoorHydraulic" referencePoint="backdoorHydraulicRef" referenceFrame="backdoorHydraulicRef">
                <translatingPart node="backdoorHydraulicPunch"/>
            </movingPart>
            <movingPart node="backdoorChains" referencePoint="backdoorChainsRef" referenceFrame="backdoorChainsRef" scaleZ="true"/>
            <movingPart node="backdoorPrePart1" referencePoint="backdoorPrePart1Ref" referenceFrame="backdoorPrePart1Ref"/>
        </movingParts>
        <sounds>
            <hydraulic template="hydraulicOpen01" linkNode="LB2234xd_main_component1"/>
        </sounds>
    </cylindered>

    <licensePlates>
        <licensePlate node="licensePlateBack" position="BACK" preferedType="SQUARISH" placementArea="0.04 0.1 0.1 0.12"/>
    </licensePlates>

    <pickup>
        <animation name="rotatePickup" lowerSpeed="2" liftSpeed="-1"/>
    </pickup>

    <fillUnit>
        <fillUnitConfigurations>
            <fillUnitConfiguration>
                <fillUnits>
                    <fillUnit unitTextOverride="$l10n_unit_literShort" fillTypeCategories="windrow" capacity="4000" showInShop="false"/>
                    <fillUnit showInShop="false" fillTypes="BALE_TWINE" uiDisplayType="STEP">
                        <exactFillRootNode node="exactFillRootNodeBaleTwine"/>
                    </fillUnit>
                </fillUnits>
            </fillUnitConfiguration>
        </fillUnitConfigurations>
    </fillUnit>

    <consumable>
        <consumableConfigurations title="$l10n_configuration_baleTwine" typeName="BALE_TWINE">
            <consumableConfiguration price="960" name="$l10n_consumable_lizardTwine" consumableName="LIZARD_TWINE"/>
            <consumableConfiguration price="0" name="$l10n_configuration_valueEmpty"/>
        </consumableConfigurations>

        <type typeName="BALE_TWINE" defaultConsumableName="LIZARD_TWINE" fillUnitIndex="2">
            <slot isConsumingSlot="true"/>
            <slot isConsumingSlot="true"/>
            <slot isConsumingSlot="true"/>
            <slot isConsumingSlot="true"/>
            <slot isConsumingSlot="true"/>
            <slot isConsumingSlot="true"/>
            <slot />
            <slot />
            <slot />
            <slot />
            <slot />
            <slot />
            <slot />
            <slot />
            <slot />
            <slot />
            <slot />
            <slot />
            <slot />
            <slot />
            <slot />
            <slot />
            <slot />
            <slot />
            <slot />
            <slot />
            <slot />
            <slot />
            <slot />
            <slot />
            <slot />
            <slot />
        </type>
    </consumable>
    
    <baler fillScale="1" maxPickupLitersPerSecond="350">

        <baleAnimation>
            <key pos="0 0 0"  rot="0 0 0"/>
            <key pos="0 0 -5.65" rot="0 0 0"/>
        </baleAnimation>

        <baleTypes>
			<baleType isRoundBale="false" width="1.2" height="0.9" length="1.8" consumableUsage="0.0150">
				<nodes baleRootNode="baleRootNode" baleNode="baleNode" scaleNode="baleAnimation"/>
				<objectChange node="baleNode" translationActive="0 0 -0.9"/>
			</baleType>
			<baleType isRoundBale="false" width="1.2" height="0.9" length="2.2" isDefault="true" consumableUsage="0.0185">
				<nodes baleRootNode="baleRootNode" baleNode="baleNode" scaleNode="baleAnimation"/>
				<objectChange node="baleNode" translationActive="0 0 -1.1"/>
			</baleType>
			<baleType isRoundBale="false" width="1.2" height="0.9" length="2.4">
				<nodes baleRootNode="baleRootNode" baleNode="baleNode" scaleNode="baleAnimation" consumableUsage="0.0200"/>
				<objectChange node="baleNode" translationActive="0 0 -1.2"/>
			</baleType>
        </baleTypes>

        <sounds>
            <knotCleaning template="balerKnotCleaning"/>
            <work template="baleWrapping02"/>
            <unload template="balerUnload"/>
        </sounds>

        <baleUnloading time="5" allowed="true" foldThreshold="0.1"/>

        <knotingAnimation name="knoting" speed="1"/>

        <fillEffect>
            <effectNode effectClass="TypedMotionPathEffect" effectType="PICKUPIN" linkNode="pickupEffectNode">
                <motionPathEffect textureFilename="$data/vehicles/masseyFerguson/baler2370UHD/pickupEffectArray.dds" numRows="16" rowLength="15" minFade="0.15" shapeScale="0.85"/>
            </effectNode>
            <effectNode effectClass="TypedMotionPathEffect" effectType="PICKUPIN" linkNode="liftEffectNode">
                <motionPathEffect textureFilename="$data/vehicles/masseyFerguson/baler2370UHD/liftupEffectArray.dds" numRows="10" rowLength="10" delay="0.35" shapeScale="0.5" maxShapeScale="0.5" density="2"/>
            </effectNode>
            <effectNode effectClass="ParticleEffect" effectNode="smokeEmitter" particleType="SMOKE" materialType="smokeParticle" emitCountScale="1.5"/>
            <effectNode effectClass="ParticleEffect" effectNode="smokeEmitter" particleType="SMOKE" materialType="smokeParticle" emitCountScale="1.6" worldSpace="false"/>
			
			<effectNode effectClass="ParticleEffect" effectNode="knotingGroupSmokeEmitter" particleType="SMOKE" materialType="smokeParticle" emitCountScale="0.5"/>
            <effectNode effectClass="ParticleEffect" effectNode="knotingGroupSmokeEmitter" particleType="SMOKE" materialType="smokeParticle" emitCountScale="0.6" worldSpace="false"/>
        </fillEffect>

        <animationNodes>
            <animationNode node="pickupDrum" rotSpeed="-700" rotAxis="1" turnOnFadeTime="1" turnOffFadeTime="3"/>
            <animationNode node="rotor" rotSpeed="700" rotAxis="1" turnOnFadeTime="1" turnOffFadeTime="5"/>
            <animationNode node="rotPart02" rotSpeed="700" rotAxis="1" turnOnFadeTime="1" turnOffFadeTime="3"/>
            <animationNode node="rotPart03" rotSpeed="-700" rotAxis="1" turnOnFadeTime="1" turnOffFadeTime="3"/>
            <animationNode node="rotPart01" rotSpeed="-700" rotAxis="1" turnOnFadeTime="1" turnOffFadeTime="3"/>
            <animationNode node="rotPart07" rotSpeed="700" rotAxis="1" turnOnFadeTime="1" turnOffFadeTime="3"/>
            <animationNode node="rotPart05" rotSpeed="700" rotAxis="1" turnOnFadeTime="1" turnOffFadeTime="3"/>
            <animationNode node="rotPart04" rotSpeed="700" rotAxis="1" turnOnFadeTime="1" turnOffFadeTime="3"/>
            <animationNode node="schwungrad" rotSpeed="-1000" rotAxis="1" turnOnFadeTime="1" turnOffFadeTime="3"/>
            <animationNode node="presskolbenRotPart" rotSpeed="-270" rotAxis="1" turnOnFadeTime="1" turnOffFadeTime="1"/>
            <animationNode node="rafferRot" rotSpeed="-550" rotAxis="1" turnOnFadeTime="1" turnOffFadeTime="3"/>
			<animationNode node="knotingGroupFan" rotSpeed="540" rotAxis="1" turnOnFadeTime="1" turnOffFadeTime="3"/>
        </animationNodes>
    </baler>

    <turnOnVehicle>
        <turnedOnAnimation name="balingAnimation" speedScale="1"/>
    </turnOnVehicle>

    <baseColorConfigurations useDefaultColors="false">
        <baseColorConfiguration materialTemplateName="AGCO_GREY3"/>
        <baseColorConfiguration materialTemplateName="MASSEYFERGUSON_DARK_GREY"/>
        <material materialSlotName="frameBaseColor_mat"/>
    </baseColorConfigurations>

    <ai>
        <agentAttachment jointNode="attacherJoint" rotCenterWheelIndices="1 2 3 4" width="3.3" height="3.5" length="8" lengthOffset="0"/>
        <allowTurnBackward value="false"/>
    </ai>

    <foliageBending>
        <bendingNode minX="-1.5" maxX="1.5" minZ="-1.8" maxZ="3.0" yOffset="0.6"/>
        <bendingNode minX="-1.0" maxX="1.0" minZ="-3.0" maxZ="-1.8" yOffset="0.6"/>
        <bendingNode minX="-1.0" maxX="1.0" minZ="-2" maxZ="0.2" yOffset="-0.35" node="backdoorPrePart"/>
    </foliageBending>

    <wearable wearDuration="480" workMultiplier="5" fieldMultiplier="2"/>
    <washable dirtDuration="90" washDuration="1" workMultiplier="4" fieldMultiplier="2"/>

    <i3dMappings>
	  <i3dMapping id="LB2234xd_main_component1" node="0>" />
	  <i3dMapping id="LS_rot" node="0>0" />
	  <i3dMapping id="attachable" node="0>0|0" />
	  <i3dMapping id="attacherJoint" node="0>0|0|0" />
	  <i3dMapping id="ptoInputNode" node="0>0|0|1" />
	  <i3dMapping id="ptoDetachNode" node="0>0|0|1|0" />
	  <i3dMapping id="support" node="0>0|0|2" />
	  <i3dMapping id="outerSupport" node="0>0|0|2|0" />
	  <i3dMapping id="screwsDecal8" node="0>0|0|2|0|0" />
	  <i3dMapping id="supportArm" node="0>0|0|2|0|1" />
	  <i3dMapping id="colPArt" node="0>0|0|2|0|1|0" />
	  <i3dMapping id="hydraulicIn01" node="0>0|0|3|0" />
	  <i3dMapping id="hydraulicIn01_detached" node="0>0|0|3|0|0" />
	  <i3dMapping id="hydraulicIn01_connector" node="0>0|0|3|0|0|0" />
	  <i3dMapping id="hydraulicOut01" node="0>0|0|3|1" />
	  <i3dMapping id="hydraulicOut01_detached" node="0>0|0|3|1|0" />
	  <i3dMapping id="hydraulicOut01_connector" node="0>0|0|3|1|0|0" />
	  <i3dMapping id="electric" node="0>0|0|3|2" />
	  <i3dMapping id="electric_detached" node="0>0|0|3|2|0" />
	  <i3dMapping id="electric_connector" node="0>0|0|3|2|0|0" />
	  <i3dMapping id="airIn" node="0>0|0|3|3" />
	  <i3dMapping id="airInDetached" node="0>0|0|3|3|0" />
	  <i3dMapping id="airIn_detachedAdapter" node="0>0|0|3|3|0|0" />
	  <i3dMapping id="airOut" node="0>0|0|3|4" />
	  <i3dMapping id="airOutDetached" node="0>0|0|3|4|0" />
	  <i3dMapping id="airOut_detachedAdapter" node="0>0|0|3|4|0|0" />
	  <i3dMapping id="wheels" node="0>0|1" />
	  <i3dMapping id="wheelFrontLeft" node="0>0|1|0" />
	  <i3dMapping id="wheelFrontRight" node="0>0|1|1" />
	  <i3dMapping id="axisLeft" node="0>0|1|2" />
	  <i3dMapping id="wheelBackLeft" node="0>0|1|2|0" />
	  <i3dMapping id="steeringBar" node="0>0|1|2|1" />
	  <i3dMapping id="axisRight" node="0>0|1|3" />
	  <i3dMapping id="wheelBackRight" node="0>0|1|3|0" />
	  <i3dMapping id="steeringBarRef" node="0>0|1|3|1" />
	  <i3dMapping id="lights" node="0>0|2" />
	  <i3dMapping id="sharedLights" node="0>0|2|0" />
	  <i3dMapping id="redTriangle_01" node="0>0|2|0|0" />
	  <i3dMapping id="redTriangle_02" node="0>0|2|0|1" />
	  <i3dMapping id="yellowRound_01" node="0>0|2|0|2" />
	  <i3dMapping id="yellowRound_02" node="0>0|2|0|3" />
	  <i3dMapping id="yellowRound_03" node="0>0|2|0|4" />
	  <i3dMapping id="yellowRound_04" node="0>0|2|0|5" />
	  <i3dMapping id="yellowRound_05" node="0>0|2|0|6" />
	  <i3dMapping id="yellowRound_06" node="0>0|2|0|7" />
	  <i3dMapping id="frontLightRectangle_01" node="0>0|2|0|8" />
	  <i3dMapping id="frontLightRectangle_02" node="0>0|2|0|9" />
	  <i3dMapping id="rear3ChamberLight_04_right" node="0>0|2|0|10" />
	  <i3dMapping id="rear3ChamberLight_04_left" node="0>0|2|0|11" />
	  <i3dMapping id="backWork1" node="0>0|2|0|12" />
	  <i3dMapping id="light1" node="0>0|2|0|12|0" />
	  <i3dMapping id="backWork2" node="0>0|2|0|13" />
	  <i3dMapping id="light2" node="0>0|2|0|13|0" />
	  <i3dMapping id="backLights" node="0>0|2|1" />
	  <i3dMapping id="backLightsHigh1" node="0>0|2|1|0" />
	  <i3dMapping id="backLightsHigh2" node="0>0|2|1|0|0" />
	  <i3dMapping id="turnLights" node="0>0|2|2" />
	  <i3dMapping id="turnLightLeftBack" node="0>0|2|2|0" />
	  <i3dMapping id="turnLightRightBack" node="0>0|2|2|1" />
	  <i3dMapping id="beaconLight01" node="0>0|2|3|0" />
	  <i3dMapping id="beaconLight02" node="0>0|2|3|1" />
	  <i3dMapping id="MF2234XD_staticLightGlass" node="0>0|2|4|0" />
	  <i3dMapping id="movingParts" node="0>0|3" />
	  <i3dMapping id="pickup" node="0>0|3|0" />
	  <i3dMapping id="rotPart02" node="0>0|3|0|0" />
	  <i3dMapping id="rotPart03" node="0>0|3|0|1" />
	  <i3dMapping id="rotPart01" node="0>0|3|0|2" />
	  <i3dMapping id="pickupSpring" node="0>0|3|0|3" />
	  <i3dMapping id="pickupHydraulicRef" node="0>0|3|0|4" />
	  <i3dMapping id="pickupWheelLeft_vis" node="0>0|3|0|5" />
	  <i3dMapping id="pickupWheelRight_vis" node="0>0|3|0|6" />
	  <i3dMapping id="pickupDrum" node="0>0|3|0|7" />
	  <i3dMapping id="pickupRollerArm" node="0>0|3|0|8" />
	  <i3dMapping id="pickupDrumTop" node="0>0|3|0|8|0" />
	  <i3dMapping id="pickupChain1Ref" node="0>0|3|0|8|1" />
	  <i3dMapping id="visuals_0" node="0>0|3|0|9" />
	  <i3dMapping id="screwsDecal7" node="0>0|3|0|9|0" />
	  <i3dMapping id="rotor" node="0>0|3|1" />
	  <i3dMapping id="backdoorPrePart1" node="0>0|3|2" />
	  <i3dMapping id="backdoorPrePart" node="0>0|3|3" />
	  <i3dMapping id="backdoorPrePart2" node="0>0|3|3|0" />
	  <i3dMapping id="backdoorPrePart1Ref" node="0>0|3|3|0|0" />
	  <i3dMapping id="backdoor" node="0>0|3|3|0|1" />
	  <i3dMapping id="screwsDecal1_0" node="0>0|3|3|0|1|0" />
	  <i3dMapping id="backdoorHydraulicRef" node="0>0|3|3|0|1|1" />
	  <i3dMapping id="backdoorPart" node="0>0|3|3|0|1|2" />
	  <i3dMapping id="backdoorChains" node="0>0|3|3|0|1|2|0" />
	  <i3dMapping id="colPart4" node="0>0|3|3|0|1|3" />
	  <i3dMapping id="colPart5" node="0>0|3|3|0|1|4" />
	  <i3dMapping id="backdoorChainsRef" node="0>0|3|3|0|2" />
	  <i3dMapping id="backdoorHydraulic" node="0>0|3|4" />
	  <i3dMapping id="backdoorHydraulicPunch" node="0>0|3|4|0" />
	  <i3dMapping id="screwsDecal2" node="0>0|3|4|0|0" />
	  <i3dMapping id="pickupHydraulic" node="0>0|3|5" />
	  <i3dMapping id="pickupHydraulicPunch" node="0>0|3|5|0" />
	  <i3dMapping id="rotPart07" node="0>0|3|6" />
	  <i3dMapping id="rotPart04" node="0>0|3|7" />
	  <i3dMapping id="raffer02" node="0>0|3|7|0" />
	  <i3dMapping id="raffer02Arm" node="0>0|3|7|0|0" />
	  <i3dMapping id="raffer03" node="0>0|3|7|1" />
	  <i3dMapping id="raffer03Arm" node="0>0|3|7|1|0" />
	  <i3dMapping id="raffer04" node="0>0|3|7|2" />
	  <i3dMapping id="raffer04Arm" node="0>0|3|7|2|0" />
	  <i3dMapping id="visuals_1" node="0>0|3|7|3" />
	  <i3dMapping id="screwsDecal4" node="0>0|3|7|3|0" />
	  <i3dMapping id="rotPart05" node="0>0|3|8" />
	  <i3dMapping id="screwsDecal5" node="0>0|3|8|0" />
	  <i3dMapping id="schwungradRot" node="0>0|3|9" />
	  <i3dMapping id="schwungrad" node="0>0|3|9|0" />
	  <i3dMapping id="presskolbenRotPart" node="0>0|3|10" />
	  <i3dMapping id="presskolbenArm" node="0>0|3|10|0" />
	  <i3dMapping id="presskolbenRefFrame" node="0>0|3|11" />
	  <i3dMapping id="presskolbenRot" node="0>0|3|12" />
	  <i3dMapping id="presskolben" node="0>0|3|12|0" />
	  <i3dMapping id="screwsDecal6" node="0>0|3|12|0|0" />
	  <i3dMapping id="presskolbenArmRef" node="0>0|3|12|0|1" />
	  <i3dMapping id="raffer02Ref" node="0>0|3|13" />
	  <i3dMapping id="raffer03Ref" node="0>0|3|14" />
	  <i3dMapping id="raffer04Ref" node="0>0|3|15" />
	  <i3dMapping id="raffer04RefFrame" node="0>0|3|16" />
	  <i3dMapping id="raffer03RefFrame" node="0>0|3|17" />
	  <i3dMapping id="raffer02RefFrame" node="0>0|3|18" />
	  <i3dMapping id="rafferRot" node="0>0|3|19" />
	  <i3dMapping id="raffer01" node="0>0|3|19|0" />
	  <i3dMapping id="screwsDecal3" node="0>0|3|19|0|0" />
	  <i3dMapping id="raffer01Ref" node="0>0|3|20" />
	  <i3dMapping id="knoterwelle" node="0>0|3|21" />
	  <i3dMapping id="knoting" node="0>0|3|22" />
	  <i3dMapping id="knotingGroupFan" node="0>0|3|23" />
	  <i3dMapping id="workAreas" node="0>0|4" />
	  <i3dMapping id="workAreaStart" node="0>0|4|0" />
	  <i3dMapping id="workAreaWidth" node="0>0|4|1" />
	  <i3dMapping id="workAreaHeight" node="0>0|4|2" />
	  <i3dMapping id="effects" node="0>0|5" />
	  <i3dMapping id="pickupEffectNode" node="0>0|5|0" />
	  <i3dMapping id="liftEffectNode" node="0>0|5|1" />
	  <i3dMapping id="smokeEmitter" node="0>0|5|2" />
	  <i3dMapping id="knotingGroupSmokeEmitter" node="0>0|5|3" />
	  <i3dMapping id="bales" node="0>0|6" />
	  <i3dMapping id="baleAnimation" node="0>0|6|0" />
	  <i3dMapping id="baleNode" node="0>0|6|0|0" />
	  <i3dMapping id="baleRootNode" node="0>0|6|1" />
	  <i3dMapping id="baleRootNodeRef" node="0>0|6|1|0" />
      <i3dMapping id="exactFillRootNodeBaleTwine" node="0>0|6|2" />
	  <i3dMapping id="visuals_2" node="0>0|7" />
	  <i3dMapping id="warningSigns" node="0>0|7|0" />
	  <i3dMapping id="glass" node="0>0|7|1" />
	  <i3dMapping id="decals_01" node="0>0|7|2" />
	  <i3dMapping id="screwsDecal" node="0>0|7|3" />
	  <i3dMapping id="pickupChain" node="0>0|7|4" />
	  <i3dMapping id="measurementWheel" node="0>0|7|5" />
	  <i3dMapping id="measurementWheelVis" node="0>0|7|5|0" />
	  <i3dMapping id="pickupChain1" node="0>0|7|6" />
	  <i3dMapping id="LB2234XD_vis" node="0>0|7|7" />
	  <i3dMapping id="joint" node="0>0|8" />
	  <i3dMapping id="licensePlateBack" node="0>0|9" />
	  <i3dMapping id="collisions" node="0>1" />
	  <i3dMapping id="colPart01" node="0>1|0" />
	  <i3dMapping id="colPart02" node="0>1|1" />
	  <i3dMapping id="LB2234xd_pickup_component2" node="1>" />
	  <i3dMapping id="pickupRef" node="1>0" />
	  <i3dMapping id="pickupWheelLeftAxis" node="1>1" />
      <i3dMapping id="pickupWheelLeft" node="1>1|0" />
	  <i3dMapping id="pickupWheelRightAxis" node="1>2" />
      <i3dMapping id="pickupWheelRight" node="1>2|0" />
	  <i3dMapping id="pickupRollerArmRef" node="1>3" />
	  <i3dMapping id="groundReferenceNode" node="1>4" />
	  <i3dMapping id="LB2234XD_configDecal" node="0>0|10|0" />
	  <i3dMapping id="passengerSeat01" node="0>0|11" />
	  <i3dMapping id="passengerSeat01Camera" node="0>0|11|0" />
	  <i3dMapping id="passengerSeat01PlayerSkin" node="0>0|11|1" />
	  <i3dMapping id="passengerSeat01PlayerLeftFoot" node="0>0|11|2" />
	  <i3dMapping id="passengerSeat01PlayerRightFoot" node="0>0|11|3" />
	  <i3dMapping id="passengerSeat01PlayerLeftHand" node="0>0|11|4" />
	  <i3dMapping id="passengerSeat01PlayerRightHand" node="0>0|11|5" />
	  <i3dMapping id="passengerSeat01ExitPoint" node="0>0|11|6" />
	  <i3dMapping id="shadowFocusBox" node="0>0|11|7" />
	  <i3dMapping id="passengerSeat01OutdoorCameraRot" node="0>0|11|8" />
	  <i3dMapping id="passengerSeat01OutdoorCamera" node="0>0|11|8|0" />
	  <i3dMapping id="passengerSeat01CameraRaycastNode1" node="0>0|11|9" />
	  <i3dMapping id="passengerSeat01CameraRaycastNode2" node="0>0|11|10" />
	  <i3dMapping id="cameraRaycastNode1" node="0>0|13" />
	  <i3dMapping id="cameraRaycastNode2" node="0>0|14" />
	  <i3dMapping id="caracter" node="0>0|15" />
	  <i3dMapping id="caracterCamera" node="0>0|15|0" />
	  <i3dMapping id="caracterPlayerSkin" node="0>0|15|1" />
	  <i3dMapping id="caracterPlayerLeftFoot" node="0>0|15|2" />
	  <i3dMapping id="caracterPlayerRightFoot" node="0>0|15|3" />
	  <i3dMapping id="caracterPlayerLeftHand" node="0>0|15|4" />
	  <i3dMapping id="caracterPlayerRightHand" node="0>0|15|5" />
	  <i3dMapping id="caracterExitPoint" node="0>0|15|6" />
	  <i3dMapping id="caracterOutdoorCameraRot" node="0>0|15|7" />
	  <i3dMapping id="caracterOutdoorCamera" node="0>0|15|7|0" />
	  <i3dMapping id="shadowFocusBox2" node="0>0|15|8" />
	</i3dMappings>
</vehicle>
