<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<placeable type="farmhouse" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../../../../../shared/xml/schema/placeable.xsd">
    <storeData>
        <name>$l10n_object_farmhouse</name>
        <functions>
            <function>$l10n_function_farmHouse</function>
        </functions>
        <image>store_WhiteLuxuryHouse.png</image>
        <price>140000</price>
        <dailyUpkeep>100</dailyUpkeep>
        <lifetime>1000</lifetime>
        <rotation>0</rotation>
        <brand>NONE</brand>
        <species>PLACEABLE</species>
        <category>farmhouses</category>
        <brush>
            <type>placeable</type>
            <category>buildings</category>
            <tab>farmhouses</tab>
        </brush>
        <vertexBufferMemoryUsage>821248</vertexBufferMemoryUsage>
        <indexBufferMemoryUsage>233216</indexBufferMemoryUsage>
        <textureMemoryUsage>24379392</textureMemoryUsage>
        <audioMemoryUsage>0</audioMemoryUsage>
        <instanceVertexBufferMemoryUsage>0</instanceVertexBufferMemoryUsage>
        <instanceIndexBufferMemoryUsage>0</instanceIndexBufferMemoryUsage>
    </storeData>

    <base>
        <filename>Farmhouse.i3d</filename>
        <canBeRenamed>true</canBeRenamed>
		<boughtWithFarmland>true</boughtWithFarmland>
    </base>

    <placement useRandomYRotation="false" useManualYRotation="true" >
        <testAreas>
            <testArea startNode="testAreaStart1" endNode="testAreaEnd1" />
        </testAreas>
        <sounds>
            <place template="medImp" />
        </sounds>
    </placement>

    <clearAreas>
        <clearArea startNode="clearAreaStart1" widthNode="clearAreaWidth1" heightNode="clearAreaHeight1"/>
    </clearAreas>

    <leveling requireLeveling="true" maxSmoothDistance="1" maxSlope="75" maxEdgeAngle="30">
        <levelAreas>
            <levelArea startNode="levelArea1Start" widthNode="levelArea1Width" heightNode="levelArea1Height" groundType="grass"/>
        </levelAreas>
    </leveling>

    <indoorAreas>
        <indoorArea startNode="indoorAreaStart1" widthNode="indoorAreaWidth1" heightNode="indoorAreaHeight1" />
		<indoorArea startNode="indoorAreaStart2" widthNode="indoorAreaWidth2" heightNode="indoorAreaHeight2" />
		<indoorArea startNode="indoorAreaStart3" widthNode="indoorAreaWidth3" heightNode="indoorAreaHeight3" />
    </indoorAreas>

    <tipOcclusionUpdateAreas>
        <tipOcclusionUpdateArea startNode="tipOcclusionUpdateAreaStart1" endNode="tipOcclusionUpdateAreaEnd1" />
    </tipOcclusionUpdateAreas>

    <ai>
        <updateAreas>
            <updateArea startNode="tipOcclusionUpdateAreaStart1" endNode="tipOcclusionUpdateAreaEnd1" />
        </updateAreas>
    </ai>


    <hotspots>
        <hotspot type="FARM" linkNode="0>" teleportNode="spawnPoint" />
    </hotspots>

    <triggerMarkers>
        <triggerMarker node="sleepTriggerMarker"    filename="$data/shared/assets/marker/markerIconSleep.i3d"/>
        <triggerMarker node="wardrobeTriggerMarker" filename="$data/shared/assets/marker/markerIconWardrobe.i3d"/>
    </triggerMarkers>

    <farmhouse spawnNode="spawnPoint">
        <sleeping triggerNode="sleepingTrigger" cameraNode="sleepCamera"/>
    </farmhouse>

    <wardrobe triggerNode="wardrobeTrigger"/>
	
    <i3dMappings>
		
        <i3dMapping id="clearAreaStart1" node="0>1|0" />
        <i3dMapping id="clearAreaWidth1" node="0>1|0|0" />
        <i3dMapping id="clearAreaHeight1" node="0>1|0|1" />
		
		<i3dMapping id="levelArea1Start" node="0>2|0" />
        <i3dMapping id="levelArea1Width" node="0>2|0|0" />
        <i3dMapping id="levelArea1Height" node="0>2|0|1" />
		
        <i3dMapping id="testAreaStart1" node="0>3|0" />
        <i3dMapping id="testAreaEnd1" node="0>3|0|0" />
		
        <i3dMapping id="tipOcclusionUpdateAreaStart1" node="0>4|0" />
        <i3dMapping id="tipOcclusionUpdateAreaEnd1" node="0>4|0|0" />
		
		<i3dMapping id="indoorAreaStart1" node="0>5|0" />
        <i3dMapping id="indoorAreaWidth1" node="0>5|0|0" />
        <i3dMapping id="indoorAreaHeight1" node="0>5|0|1" />
		
        <i3dMapping id="indoorAreaStart2" node="0>5|1" />
        <i3dMapping id="indoorAreaWidth2" node="0>5|1|0" />
        <i3dMapping id="indoorAreaHeight2" node="0>5|1|1" />
		
		<i3dMapping id="indoorAreaStart3" node="0>5|2" />
        <i3dMapping id="indoorAreaWidth3" node="0>5|2|0" />
        <i3dMapping id="indoorAreaHeight3" node="0>5|2|1" />
		
		<i3dMapping id="wardrobeTriggerMarker" node="0>6|0" />
		<i3dMapping id="wardrobeTrigger" node="0>6|1" />
        <i3dMapping id="sleepCamera" node="0>6|2" />
		<i3dMapping id="sleepTriggerMarker" node="0>6|3" />
        <i3dMapping id="sleepingTrigger" node="0>6|4" />
        <i3dMapping id="spawnPoint" node="0>6|5" />
		
    </i3dMappings>
</placeable>
